News
Gamescares Interview:
July 16th, 2010 - "...without a doubt, one of the creepiest scores ever written for a game." Jason talks about all things horror and suspense, including his ground-breaking scores for the Dead Space franchise, in this new interview.
Electronic Musician's Composer Spotlight:
July 1st, 2010 - The July issue of Electronic Musician features Jason in the monthly column, "Composer Spotlight." Jason talks about his workflow, equipment and experience working in the game industry.
Behind the Music of CnC4:
June 28th, 2010 - GameSpy's Planet Command and Conquer offers a unique look into the music production of Jason's score for Command and Conquer 4:Tiberium Twilight.
IGN Talks with Jason About City of Heroes:
June 6th, 2010 - Jason recently spoke with IGN Entertainment about his upcoming score to City of Heroes Going Rogue, including his motivation behind the score and how he's changing the direction of the franchise through music.
Read the full complete IGN interview.
Alpha Protocol is Released:
June 2nd, 2010 - Audio Director Alex Brandon: "Jason provided incredible tracks for Alpha Protocol that fit the environments like a glove. His music has the closest interactive ‘film score sound’ I've ever heard." Jason also exclusively collaborated with techno artist BT, co-composing the main theme for the game.
Silent Hunter 5 Soundtrack Review:
May 4th, 2010 - "It sounds like a cinematic war score has been hybridised with a romantic opera. The effect is simultaneously beautiful yet spine-chilling." Read the full Square Enix review.
GSoundtracks Interview:
April 17th, 2010 - The video game music website GSoundtracks recently talked with Jason about his more popular game scores, music implementation and the future of game audio. Read the interview.
New Interview with SubSim:
April 5th, 2010 - "...in the background, adding tension and suspense to your gaming moment, is the sometimes solemn, often stirring score." Jason discusses his musical motivation for the dramatic score to Silent Hunter 5 in this new interview.
CnC4: Finding Jason Graves:
March 26th, 2010 - EA Audio Director Nick Laviers has posted a new article focusing on his work with Jason for Command and Conquer 4. Nick explains his composer selection process and offers a peak at the eleven initial tracks Jason submitted for the first press demo of CnC4. Read the full article.
Command and Conquer on iTunes:
March 18th, 2010 - Jason's dramatic score for Command and Conquer 4 can now be purchased on iTunes. The soundtrack features more than seventy minutes of music for the final epic battle between GDI and Nod.





